RS-15956Modded server
A Shockbyte Rust Server
Online 157.85.86.96:29325 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is A Shockbyte Rust Server?
On 20 slots, A Shockbyte Rust Server has 0 players at this moment. Over the past seven days, the average player count was 0.
Where does A Shockbyte Rust Server sit in the rankings?
On player hours across seven days, A Shockbyte Rust Server is #15,956, inside the top 71% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?
These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): Player slots: 20; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on A Shockbyte Rust Server?
A procedural map of size 1,500 with seed 50000, created by the game, is in use on A Shockbyte Rust Server. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does A Shockbyte Rust Server run for rules and settings?
You will not find a gather rate in the name A Shockbyte Rust Server. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
Is A Shockbyte Rust Server lag-free?
Over the last two days, it ran at an average of 234 server fps, minimum 225. The maximum entities it carried was 8,196, covering buildings, deployables and the rest. Memory usage peaked at 3,518 MB. Players feel lag when fps drops and entities increase.
What is the location of A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 157.85.86.96:29325.
What is the uptime of A Shockbyte Rust Server?
A Shockbyte Rust Server is online at the moment. Based on the uptime it reports, the last restart was roughly 14 days 5 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 29 September 2026.
Wipe cycle
How often does A Shockbyte Rust Server wipe?
The record holds too few wipes to determine A Shockbyte Rust Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 14 days 7 hours ago.
How to join
How can I connect to A Shockbyte Rust Server?
To connect, start Rust, hit F1, and enter client.connect 157.85.86.96:29325. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.