RS-15490Modded server
yes
Offline 157.85.87.131:26782 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on yes?
Currently, yes is offline; the last sighting was 24 days 11 hours ago.
What is the ranking of yes?
Ranked #15,490 on seven-day player hours, yes is in the top 70% of all ranked servers.
Tags and filters
Where does yes show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find yes: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on yes?
The game's server browser reads the tags that yes publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp75 (Max players): There are 75 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on yes?
A procedural map of size 3,000 with seed 92457, created by the game, is in use on yes. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does yes use?
No gather rate is given in the name yes. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is inactive.
About the server
What Rust version is yes on?
yes uses Rust network protocol 2633 and build 163794 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for yes?
No region is published by yes. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 157.85.87.131:26782.
Is yes currently online?
Currently offline is yes, last seen 24 days 11 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
On what schedule does yes wipe?
The record holds too few wipes to determine yes's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days ago.
Connection
What is the process to join yes?
Use the console: open Rust, press F1, and type client.connect 157.85.87.131:26782. Or simply click Launch Rust here; it opens the game through Steam and connects you.