RS-10931Modded server
Lost, PVE, Small Map
Online 157.85.87.139:29210 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 19 October, 18:31 UTC, in 5d 12h. Its weekly schedule tag · low confidence
Coming wipes
- T− 5d 12hMon 19 Oct, 18:31 UTC
- T− 12d 12hMon 26 Oct, 18:31 UTC
- T− 19d 12hMon 2 Nov, 18:31 UTC
- T− 22d 12hThu 5 Nov, 19:00 UTCFW
- T− 26d 12hMon 9 Nov, 18:31 UTC
- T− 33d 12hMon 16 Nov, 18:31 UTC
- T− 40d 12hMon 23 Nov, 18:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:31 UTC1d ago | – | – | running | 0 |
| Fri 9 Oct, 11:55 UTC4d ago | 1 | halved by day 1 | 3.3 days | 0 |
| Tue 6 Oct, 12:16 UTC7d ago | 1 | halved by day 1 | 3 days | 0 |
| Thu 1 Oct, 18:05 UTC FW12d ago | 1 | halved by day 1 | 4.8 days | 0 |
| Tue 29 Sep, 20:11 UTC14d ago | 2 | – | 1.9 days | 0 |
| Tue 29 Sep, 10:59 UTC14d ago | 2 | – | 0.4 days | 0 |
| Fri 25 Sep, 10:29 UTC18d ago | 1 | halved by day 1 | 4 days | 0 |
| Thu 24 Sep, 22:34 UTC19d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Lost, PVE, Small Map?
On 40 slots, Lost, PVE, Small Map has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 17:00 UTC, when it averaged 1 players.
How is Lost, PVE, Small Map ranked?
The last seven days of player hours place Lost, PVE, Small Map at #10,931, in the top 49% of ranked servers.
Tags and filters
Where does Lost, PVE, Small Map appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Lost, PVE, Small Map among their servers: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
How should you read the tags on Lost, PVE, Small Map?
The game's server browser reads the tags that Lost, PVE, Small Map publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Player slots: 40; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^w (Weekly): It wipes weekly; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Lost, PVE, Small Map?
The map on Lost, PVE, Small Map is procedural, size 2,000, seed 1, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as Custom Map.
What settings and rules does Lost, PVE, Small Map use?
No gather rate is given in the name Lost, PVE, Small Map. Groups use the default maximum of 8 players. You play pve, no player versus player combat. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What is the Rust version on Lost, PVE, Small Map?
Lost, PVE, Small Map uses Rust network protocol 2634 and build 167398 with Linux as its system. The protocol must match for you to join; Steam will update your game.
Is Lost, PVE, Small Map lag-free?
Its average server fps over the last 48 hours was 218, with a low of 151. At its peak, it held 56,030 entities: everything from buildings to deployables and more. At its highest, it consumed 3,135 MB of memory. Players feel lag when fps drops and entities increase.
Where can Lost, PVE, Small Map be found?
A region is not published by Lost, PVE, Small Map. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 157.85.87.139:29210.
Is Lost, PVE, Small Map currently online?
Right now, Lost, PVE, Small Map is up and running. Going by its reported uptime, it restarted about 34 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 24 September 2026.
Wipe schedule
What happens on wipe day on Lost, PVE, Small Map?
The average busiest count over recent wipes is 1 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.
When does Lost, PVE, Small Map wipe?
Since too few wipes are on file to confirm the schedule for Lost, PVE, Small Map, the prediction is based on its tag. On Monday 19 October at 18:31 UTC, the next wipe is anticipated. Its world was last replaced 35 hours ago. The tags show a wipe schedule of one week.
Connection
How can I connect to Lost, PVE, Small Map?
To connect manually, open the console with F1 and type client.connect 157.85.87.139:29210. Or click Launch Rust on this page to open Rust through Steam and connect directly.