Top Rust ServersObservatory · live
Live Servers11,653 Players75,654 Populated3,949 Fresh wipes · 3h164 Scanevery 5 min

RS-11109Modded server

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL

Online EU 157.85.87.15:22657 checked 14m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#11,109
top 50% · #2235 in EU
Last wipe
12d ago
monthly schedule
Next wipe
T− 22d 4h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 50% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence

usual gap2.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 7

Coming wipes

  1. T− 22d 4hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:52 UTC12d ago 1 – running 0
Wed 16 Sep, 16:40 UTC27d ago 1 halved by day 7 15.4 days 0
Mon 14 Sep, 14:52 UTC29d ago 1 held half 2.1 days 0
Mon 14 Sep, 01:17 UTC30d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is showing 0 players on 40 slots right now. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 17:00 UTC, when it averaged 1 players.

What is the ranking of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

On seven-day player hours, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL ranks #11,109 overall, in the top 50% of ranked servers and #2,235 across Europe.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

On these Top Rust Servers lists you will find [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: Best EU Rust servers, Top modded Rust servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Published by [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

Which map is running on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs a procedural map of size 3,000 with seed 1179055683, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL use?

No gather rate is given in the name [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. The group limit is the game's default of 8 players. pve is the game mode, fighting between players is off. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server details

What version is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL running?

Rust network protocol 2634 and build 167781 is what [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

How well does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL perform?

The last 48 hours saw it average 180 server fps, never going under 136. At its peak, it held 49,188 entities: everything from buildings to deployables and more. At its highest, it consumed 3,245 MB of memory. Players feel lag when fps drops and entities increase.

What is the server location for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Its EU tag is how [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL lists itself in Europe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 157.85.87.15:22657.

What is the uptime of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is online at the moment. Going by its reported uptime, it restarted about 13 hours ago. Across the last 7 full days, it was online for 167 of 168 hours, or 99%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 3 hours after it began. Half the peak was held until the next wipe in 50% of recent wipes. When the peak was not held, numbers fell below half by day 7.

How often does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipe?

A single monthly wipe, the force wipe, is all [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL does. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. Its world was last replaced 12 days 12 hours ago. Monthly wipes are declared in its tags.

Joining the server

What is the process to join [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

To connect manually, open the console with F1 and type client.connect 157.85.87.15:22657. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.