RS-15467Modded server
HMH
Offline 157.85.87.183:20905 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on HMH?
HMH is offline at this moment; the last signal was 23 days 22 hours ago.
How is HMH ranked?
Ranked #15,467 on seven-day player hours, HMH is in the top – of all ranked servers.
Server tags and lists
Where does HMH appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include HMH: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on HMH?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp20 (Max players): There are 20 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags HMH publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on HMH?
The map on HMH is procedural, size 1,500, seed 50000, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does HMH run for rules and settings?
You will not find a gather rate in the name HMH. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is disabled.
Server info
What version is HMH running?
On Linux, HMH operates Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.
Where can HMH be found?
A region is not published by HMH. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 157.85.87.183:20905.
How reliable is HMH?
HMH is offline now; the last time it was seen was 23 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
How often does HMH wipe?
Not enough wipe data exists yet to identify the rhythm of HMH. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 39 days 18 hours ago.
Connection
How can I connect to HMH?
To connect manually, open the console with F1 and type client.connect 157.85.87.183:20905. Or click Launch Rust on this page to open Rust through Steam and connect directly.