Top Rust ServersObservatory · live
Live Servers11,703 Players85,357 Populated4,134 Fresh wipes · 3h169 Scanevery 5 min

RS-5936Modded server

fun_server

Offline 157.85.87.244:28291 checked 1h ago

moddedoxide
Connect
Players now
3/ 40
8% full
7-day average
0
peak 5
Rank
#5,936
top 27%
Last wipe
2h ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0246819:0023:0003:0008:0012:0017:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020019:0023:0003:0008:0012:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.2 daysbetween real wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:28 UTC3h ago – – running 0
Tue 6 Oct, 09:43 UTC8d ago 7 – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is fun_server?

Currently, fun_server is offline; the last sighting was 1 hours ago. Over seven days it averaged 0, and the highest point was 5. At 11:00 UTC it was busiest in the last 48 hours, averaging 4 players.

What is the ranking of fun_server?

On player hours across seven days, fun_server is #5,936, inside the top 27% of all ranked servers.

Tags, lists, and filters

Where does fun_server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include fun_server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on fun_server?

gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): It has 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags fun_server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on fun_server?

fun_server runs a procedural map of size 3,500 with seed 2075728919, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does fun_server use?

You will not find a gather rate in the name fun_server. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What is the Rust version on fun_server?

Rust network protocol 2634 and build 167781 is what fun_server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on fun_server?

The last 48 hours saw it average 157 server fps, never going under 128. At its peak, it held 69,268 entities: everything from buildings to deployables and more. At its highest, it consumed 3,199 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Where can fun_server be found?

No region is published by fun_server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 157.85.87.244:28291 is its address.

How reliable is fun_server?

The server fun_server is down at the moment, with its last appearance 1 hours ago. The uptime it gives suggests a restart around 1 hours ago. It spent 158 of the last 168 hours online across 7 days, giving 94% uptime. The first time Top Rust Servers saw it was on 6 October 2026.

Wipe cycle

What can you expect on wipe day on fun_server?

The average busiest count over recent wipes is 7 players. 4 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.

How often does fun_server wipe?

Not enough wipe data exists yet to identify the rhythm of fun_server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 2 hours ago.

How to join

How can I connect to fun_server?

To connect, start Rust, hit F1, and enter client.connect 157.85.87.244:28291. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players It has 40 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.