RS-8045Modded server
Meduza Classic Test
Offline 157.85.87.35:26698 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:43 UTC10d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Meduza Classic Test?
Meduza Classic Test is offline at this moment; the last signal was 4 days 8 hours ago. Over seven days it averaged 0, and the highest point was 2.
How is Meduza Classic Test ranked?
The last seven days of player hours place Meduza Classic Test at #8,045, in the top 36% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Meduza Classic Test?
On these Top Rust Servers lists you will find Meduza Classic Test: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Meduza Classic Test?
gmrust (Game mode): Standard survival, as in Rust; mp75 (Max players): Player slots: 75; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags Meduza Classic Test publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on Meduza Classic Test?
A procedural map of size 5,000 with seed 50000, created by the game, is in use on Meduza Classic Test. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does Meduza Classic Test run for rules and settings?
You will not find a gather rate in the name Meduza Classic Test. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What Rust version is Meduza Classic Test on?
Meduza Classic Test uses Rust network protocol 2634 and build 166652 with Linux as its system. The protocol must match for you to join; Steam will update your game.
Where can Meduza Classic Test be found?
There is no region published by Meduza Classic Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.87.35:26698.
What is the uptime of Meduza Classic Test?
Currently offline is Meduza Classic Test, last seen 4 days 8 hours ago. Across the last 7 full days, it was online for 85 of 168 hours, or 51%. It was first observed by Top Rust Servers on 3 October 2026.
Wipe details
What can you expect on wipe day on Meduza Classic Test?
Across recent wipes, the busiest times averaged 4 players. The peak of the latest wipe came 6 hours after it began.
On what schedule does Meduza Classic Test wipe?
Not enough wipe data exists yet to identify the rhythm of Meduza Classic Test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 10 days 11 hours ago.
How to join
What is the process to join Meduza Classic Test?
To connect manually, open the console with F1 and type client.connect 157.85.87.35:26698. Or click Launch Rust on this page to open Rust through Steam and connect directly.