RS-15967Modded server
RustyDesigners.net
Offline EU 157.85.87.87:29868 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 13:05 UTC, in 6d 14h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on RustyDesigners.net?
RustyDesigners.net is offline at this moment; the last signal was 4 hours ago. The average over the last seven days comes to 0 players.
Where does RustyDesigners.net sit in the rankings?
On seven-day player hours, RustyDesigners.net ranks #15,967 overall, in the top 71% of ranked servers and #2,522 across Europe.
Server tags and lists
Where does RustyDesigners.net show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count RustyDesigners.net among their servers: Best EU Rust servers, Top modded Rust servers, Best Rust aim training servers and Rust battlefield servers, ranked. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
How should you read the tags on RustyDesigners.net?
gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^w (Weekly): This server wipes once a week; ^d (Combat training): Training for aim and PvP, with loot provided; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game; EU (Europe): The server browser puts it in Europe are the tags RustyDesigners.net publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on RustyDesigners.net?
RustyDesigners.net runs a procedural map of size 1,750 with seed 1, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on RustyDesigners.net?
The name RustyDesigners.net does not state a gather rate. Up to 8 players per group, as the game defaults. It runs combat training, practice your aim and PvP with loot given out. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is RustyDesigners.net on?
On Linux, RustyDesigners.net operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.
Is RustyDesigners.net lag-free?
Over the last two days, it ran at an average of 239 server fps, minimum 238. Its entity count reached 10,891, including buildings, deployables and all other objects. Memory usage peaked at 2,042 MB. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for RustyDesigners.net?
Its EU tag is how RustyDesigners.net lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 157.85.87.87:29868.
Is RustyDesigners.net currently online?
The server RustyDesigners.net is down at the moment, with its last appearance 4 hours ago. The uptime it gives suggests a restart around 5 hours ago. It was first observed by Top Rust Servers on 13 October 2026.
Wipe cycle
How often does RustyDesigners.net wipe?
The next wipe for RustyDesigners.net is estimated from weekly: 7 days after its last wipe. The upcoming wipe is set for Tuesday 20 October at 13:05 UTC. The present world has been live since 9 hours ago. Its tags carry a wipe schedule set to weekly.
Joining the server
How can I connect to RustyDesigners.net?
To connect, start Rust, hit F1, and enter client.connect 157.85.87.87:29868. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.
