RS-5742Modded server
A Shockbyte Rust Server
Offline 157.85.88.87:28075 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 14:21 UTC5d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on A Shockbyte Rust Server?
Currently, A Shockbyte Rust Server is offline; the last sighting was 8 hours ago. A seven-day average of 1 players was reached, peaking at 1. At 06:00 UTC it was busiest in the last 48 hours, averaging 1 players.
How is A Shockbyte Rust Server ranked?
On player hours across seven days, A Shockbyte Rust Server is #5,742, inside the top 26% of all ranked servers.
Server tags and lists
Where does A Shockbyte Rust Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,000, seed 913414008, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does A Shockbyte Rust Server run for rules and settings?
You will not find a gather rate in the name A Shockbyte Rust Server. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What is the Rust version on A Shockbyte Rust Server?
A Shockbyte Rust Server uses Rust network protocol 2634 and build 167781 with Linux as its system. The protocol must match for you to join; Steam will update your game.
How well does A Shockbyte Rust Server perform?
Over the last two days, it ran at an average of 240 server fps, minimum 239. The maximum entities it carried was 49,404, covering buildings, deployables and the rest. Its memory use reached 2,176 MB at most. Players feel lag when fps drops and entities increase.
What is the server location for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 157.85.88.87:28075.
How reliable is A Shockbyte Rust Server?
A Shockbyte Rust Server is offline now; the last time it was seen was 8 hours ago. Based on the uptime it reports, the last restart was roughly 22 minutes ago. It spent 38 of the last 168 hours online across 7 days, giving 23% uptime. Its first appearance in Top Rust Servers was on 3 October 2026.
Wipe cycle
What happens on wipe day on A Shockbyte Rust Server?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does A Shockbyte Rust Server wipe?
Not enough wipe data exists yet to identify the rhythm of A Shockbyte Rust Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 12 hours ago.
How to join
How can I connect to A Shockbyte Rust Server?
To connect, start Rust, hit F1, and enter client.connect 157.85.88.87:28075. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.