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Live Servers11,456 Players33,702 Populated3,043 Fresh wipes · 3h65 Scanevery 5 min

RS-15961Modded server

A Shockbyte Rust Server

Offline 157.85.90.152:25317 checked 1d ago

moddedoxide
Connect
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,961
top 71%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123407:0008:0010:0011:0013:0014:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040007:0008:0010:0011:0013:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:15 UTC10d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at this moment; the last signal was 40 hours ago. The average over the last seven days comes to 0 players.

What is the ranking of A Shockbyte Rust Server?

Ranked #15,961 on seven-day player hours, A Shockbyte Rust Server is in the top 71% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?

These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp30 (Max players): Player slots: 30; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on A Shockbyte Rust Server?

A procedural map of size 3,000 with seed 451651793, created by the game, is in use on A Shockbyte Rust Server. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does A Shockbyte Rust Server run for rules and settings?

You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What version is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

What is the performance like on A Shockbyte Rust Server?

The last 48 hours saw it average 171 server fps, never going under 147. At its peak, it held 45,707 entities: everything from buildings to deployables and more. At its highest, it consumed 2,695 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.90.152:25317.

Is A Shockbyte Rust Server currently online?

Currently offline is A Shockbyte Rust Server, last seen 40 hours ago. Going by its reported uptime, it restarted about 8 days 8 hours ago. Across the last 7 full days, it was online for 135 of 168 hours, or 80%. Its first appearance in Top Rust Servers was on 3 October 2026.

Wipe cycle

What can you expect on wipe day on A Shockbyte Rust Server?

Across recent wipes, the busiest times averaged 6 players. The peak of the latest wipe came 25 hours after it began.

How often does A Shockbyte Rust Server wipe?

The record holds too few wipes to determine A Shockbyte Rust Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 8 hours ago.

Joining the server

How can I connect to A Shockbyte Rust Server?

To connect, start Rust, hit F1, and enter client.connect 157.85.90.152:25317. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp30
Max players Player slots: 30.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.