Top Rust ServersObservatory · live
Live Servers11,447 Players38,505 Populated3,164 Fresh wipes · 3h84 Scanevery 5 min

RS-15966Modded server

A Shockbyte Rust Server

Offline 157.85.91.107:23573 checked 4d ago

moddedoxidepve
Connect
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,966
top 72%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:46 UTC8d ago 2 – running 0
Mon 5 Oct, 14:42 UTC8d ago 2 – 0.4 days 0
Sat 3 Oct, 01:01 UTC11d ago 0 – 2.6 days 0
Thu 1 Oct, 23:40 UTC FW12d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on A Shockbyte Rust Server?

Currently, A Shockbyte Rust Server is offline; the last sighting was 4 days 5 hours ago. Over the past seven days, the average player count was 0.

How is A Shockbyte Rust Server ranked?

Ranked #15,966 on seven-day player hours, A Shockbyte Rust Server is in the top 72% of all ranked servers.

Tags and filters

Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include A Shockbyte Rust Server: Top modded Rust servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What map is used on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 720, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on A Shockbyte Rust Server?

The name A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. It runs pve, fighting between players is off. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.

About the server

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

Where can A Shockbyte Rust Server be found?

A region is not published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 157.85.91.107:23573.

What is the uptime of A Shockbyte Rust Server?

A Shockbyte Rust Server is offline now; the last time it was seen was 4 days 5 hours ago. It spent 75 of the last 168 hours online across 7 days, giving 45% uptime. The first time Top Rust Servers saw it was on 1 October 2026.

Wipe details

What happens on wipe day on A Shockbyte Rust Server?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 2 hours after it began.

On what schedule does A Shockbyte Rust Server wipe?

There is no way to predict the next wipe on A Shockbyte Rust Server, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 8 hours ago.

Connection

What is the process to join A Shockbyte Rust Server?

Use the console: open Rust, press F1, and type client.connect 157.85.91.107:23573. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Gameplay

^p
PvE In this PvE server, the world provides the danger, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.