RS-6482Modded server
A Shockbyte Rust Server
Online 157.85.91.18:23419 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 18:14 UTC10d ago | 2 | – | running | 1 |
| Fri 2 Oct, 00:56 UTC12d ago | 2 | held half | 2.7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on A Shockbyte Rust Server?
On 40 slots, A Shockbyte Rust Server has 0 players at this moment. Over seven days it averaged 0, and the highest point was 2.
What is the ranking of A Shockbyte Rust Server?
The last seven days of player hours place A Shockbyte Rust Server at #6,482, in the top 29% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?
These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,000, seed 2147483647, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does A Shockbyte Rust Server use?
The name A Shockbyte Rust Server does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC off.
Server info
What version is A Shockbyte Rust Server running?
Rust network protocol 2634 and build 167398 is what A Shockbyte Rust Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on A Shockbyte Rust Server?
Over the last two days, it ran at an average of 175 server fps, minimum 2. At its peak, it held 50,317 entities: everything from buildings to deployables and more. At its highest, it consumed 3,370 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 157.85.91.18:23419.
What is the uptime of A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently online. The uptime it gives suggests a restart around 42 hours ago. It spent 155 of the last 168 hours online across 7 days, giving 92% uptime. It was first observed by Top Rust Servers on 2 October 2026.
Wipe details
What can you expect on wipe day on A Shockbyte Rust Server?
The average busiest count over recent wipes is 2 players. The peak of the latest wipe came 0 hours after it began. The crowd kept above half its peak until the next wipe in 100% of recent wipes.
On what schedule does A Shockbyte Rust Server wipe?
The record holds too few wipes to determine A Shockbyte Rust Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 3 hours ago.
Joining the server
What is the process to join A Shockbyte Rust Server?
To connect, start Rust, hit F1, and enter client.connect 157.85.91.18:23419. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.