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Live Servers11,498 Players45,938 Populated3,373 Fresh wipes · 3h104 Scanevery 5 min

RS-5981Modded server

SOC Raidable Bases Mod PVE

Offline 157.85.91.32:21853 checked 1d ago

moddedoxide
Connect
Players now
0/ 75
0% full
7-day average
0
peak 4
Rank
#5,981
top 27%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123411:0012:0013:0014:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020011:0012:0013:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:02 UTC6d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on SOC Raidable Bases Mod PVE?

Currently, SOC Raidable Bases Mod PVE is offline; the last sighting was 44 hours ago. Its seven-day average is 0 players, with a peak of 4.

Where does SOC Raidable Bases Mod PVE sit in the rankings?

Ranked #5,981 on seven-day player hours, SOC Raidable Bases Mod PVE is in the top 27% of all ranked servers.

Tags, lists, and filters

Where does SOC Raidable Bases Mod PVE show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include SOC Raidable Bases Mod PVE: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on SOC Raidable Bases Mod PVE?

The game's server browser reads the tags that SOC Raidable Bases Mod PVE publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp75 (Max players): It has 75 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on SOC Raidable Bases Mod PVE?

SOC Raidable Bases Mod PVE runs a procedural map of size 4,500 with seed 50000, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as Custom Map.

What does SOC Raidable Bases Mod PVE run for rules and settings?

The name SOC Raidable Bases Mod PVE does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.

About the server

What is the Rust version on SOC Raidable Bases Mod PVE?

SOC Raidable Bases Mod PVE uses Rust network protocol 2634 and build 167398 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

Is SOC Raidable Bases Mod PVE lag-free?

Its average server fps over the last 48 hours was 104, with a low of 84. Its entity count reached 128,605, including buildings, deployables and all other objects. At its highest, it consumed 3,330 MB of memory. Players feel lag when fps drops and entities increase.

What is the location of SOC Raidable Bases Mod PVE?

A region is not published by SOC Raidable Bases Mod PVE. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.91.32:21853 is its address.

Is SOC Raidable Bases Mod PVE currently online?

SOC Raidable Bases Mod PVE is offline now; the last time it was seen was 44 hours ago. The uptime it gives suggests a restart around 12 hours ago. It spent 87 of the last 120 hours online across 5 days, giving 72% uptime. It was first observed by Top Rust Servers on 8 October 2026.

Wipe cycle

What happens on wipe day on SOC Raidable Bases Mod PVE?

Recent wipes saw an average peak of 4 players at their busiest. The peak of the latest wipe came 18 hours after it began.

When does SOC Raidable Bases Mod PVE wipe?

The record holds too few wipes to determine SOC Raidable Bases Mod PVE's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 5 hours ago.

How to join

What is the process to join SOC Raidable Bases Mod PVE?

To connect manually, open the console with F1 and type client.connect 157.85.91.32:21853. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp75
Max players It has 75 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167398
Build The game build is 167398.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.