RS-15966Modded server
A Shockbyte Rust Server
Online 157.85.91.87:27718 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on A Shockbyte Rust Server?
A Shockbyte Rust Server is showing 0 players on 40 slots right now. Over the past seven days, the average player count was 0.
How is A Shockbyte Rust Server ranked?
On player hours across seven days, A Shockbyte Rust Server is #15,966, inside the top 72% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?
On these Top Rust Servers lists you will find A Shockbyte Rust Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): It has 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does A Shockbyte Rust Server run for rules and settings?
The name A Shockbyte Rust Server does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What version is A Shockbyte Rust Server running?
Rust network protocol 2633 and build 165217 is what A Shockbyte Rust Server runs, on Linux. The protocol must match for you to join; Steam will update your game.
What is the performance like on A Shockbyte Rust Server?
The last 48 hours saw it average 230 server fps, never going under 215. Its entity count reached 8,206, including buildings, deployables and all other objects. At its highest, it consumed 4,032 MB of memory. Players feel lag when fps drops and entities increase.
What is the server location for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.91.87:27718 is its address.
What is the uptime of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up and running. Going by its reported uptime, it restarted about 15 days 21 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 27 September 2026.
Wipe cycle
When does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 5 hours ago.
Connection
What are the steps to join A Shockbyte Rust Server?
To connect manually, open the console with F1 and type client.connect 157.85.91.87:27718. Or click Launch Rust on this page to open Rust through Steam and connect directly.