RS-15262Modded server
A Shockbyte Rust Server
Online 157.85.91.8:27209 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #612 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 14:39 UTC2h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on A Shockbyte Rust Server?
A Shockbyte Rust Server is showing 1 players on 10 slots right now. A seven-day average of 0 players was reached, peaking at 1. At 15:00 UTC it was busiest in the last 48 hours, averaging 0 players.
What is the ranking of A Shockbyte Rust Server?
Ranked #15,262 on seven-day player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers. In the quad category, it ranks #612.
Tags and filters
Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 24 hours.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmsoftcore (Game mode): The mode is softcore, which is easier; mp10 (Max players): There are 10 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does A Shockbyte Rust Server run for rules and settings?
The name A Shockbyte Rust Server does not state a gather rate. A maximum of 4 players per group applies (quad). It runs softcore, Facepunch's softer mode: you retain some loot. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC anti-cheat is active.
About the server
What version is A Shockbyte Rust Server running?
A Shockbyte Rust Server uses Rust network protocol 2634 and build 167781 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the performance like on A Shockbyte Rust Server?
Its average server fps over the last 48 hours was 239, with a low of 234. At its peak, it held 8,257 entities: everything from buildings to deployables and more. Memory usage peaked at 2,094 MB. What players experience as lag comes from low fps and a rising entity count.
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 157.85.91.8:27209 is its address.
What is the uptime of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up and running. Going by its reported uptime, it restarted about 25 minutes ago. The first time Top Rust Servers saw it was on 17 October 2026.
Wipe cycle
How often does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 1 hours ago.
Connection
How can I connect to A Shockbyte Rust Server?
Use the console: open Rust, press F1, and type client.connect 157.85.91.8:27209. Or simply click Launch Rust here; it opens the game through Steam and connects you.