RS-15848Modded server
TheDuckPond
Online 157.85.92.105:21010 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on TheDuckPond?
On 10 slots, TheDuckPond has 0 players at this moment. Over the past seven days, the average player count was 0.
Where does TheDuckPond sit in the rankings?
Ranked #15,848 on seven-day player hours, TheDuckPond is in the top 72% of all ranked servers.
Tags, lists, and filters
Where does TheDuckPond show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find TheDuckPond: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on TheDuckPond?
The game's server browser reads the tags that TheDuckPond publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on TheDuckPond?
TheDuckPond runs a procedural map of size 4,250 with seed 142150012, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does TheDuckPond use?
You will not find a gather rate in the name TheDuckPond. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
About the server
What is the Rust version on TheDuckPond?
Rust network protocol 2634 and build 167781 is what TheDuckPond runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does TheDuckPond perform?
Over the last two days, it ran at an average of 117 server fps, minimum 92. The maximum entities it carried was 159,761, covering buildings, deployables and the rest. Memory usage peaked at 4,553 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can TheDuckPond be found?
A region is not published by TheDuckPond. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 157.85.92.105:21010.
How reliable is TheDuckPond?
TheDuckPond is online at the moment. Based on the uptime it reports, the last restart was roughly 3 hours ago. It was up for 96% of the last 1 full day, which is 23 out of 24 hours. It was first observed by Top Rust Servers on 13 October 2026.
Wipe cycle
On what schedule does TheDuckPond wipe?
Not enough wipe data exists yet to identify the rhythm of TheDuckPond. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 16 hours ago.
Joining the server
How can I connect to TheDuckPond?
Use the console: open Rust, press F1, and type client.connect 157.85.92.105:21010. Or simply click Launch Rust here; it opens the game through Steam and connects you.