RS-5530Modded server
Colonel's Rust Server
Online 157.85.92.113:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:26 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Colonel's Rust Server?
On 16 slots, Colonel's Rust Server has 0 players at this moment. Its seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours was 04:00 UTC, when it averaged 2 players.
How is Colonel's Rust Server ranked?
On player hours across seven days, Colonel's Rust Server is #5,530, inside the top 25% of all ranked servers.
Tags and filters
Where does Colonel's Rust Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Colonel's Rust Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Colonel's Rust Server?
The game's server browser reads the tags that Colonel's Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp16 (Max players): There are 16 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Colonel's Rust Server?
Colonel's Rust Server runs a procedural map of size 5,000 with seed 50000, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does Colonel's Rust Server use?
You will not find a gather rate in the name Colonel's Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What version is Colonel's Rust Server running?
On Linux, Colonel's Rust Server operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
How well does Colonel's Rust Server perform?
Over the last two days, it ran at an average of 79 server fps, minimum 63. The maximum entities it carried was 140,171, covering buildings, deployables and the rest. At its highest, it consumed 6,508 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
Where can Colonel's Rust Server be found?
No region is published by Colonel's Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 157.85.92.113:28015.
How reliable is Colonel's Rust Server?
Right now, Colonel's Rust Server is up and running. Based on the uptime it reports, the last restart was roughly 10 days 14 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
What can you expect on wipe day on Colonel's Rust Server?
Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 2 hours after it began.
How often does Colonel's Rust Server wipe?
Too few wipes are recorded for Colonel's Rust Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 20 hours ago.
How to join
What are the steps to join Colonel's Rust Server?
To connect manually, open the console with F1 and type client.connect 157.85.92.113:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.