RS-3884Modded server
SDFC
Online 157.85.92.206:24131 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:07 UTC FW12d ago | 4 | – | running | 0 |
| Wed 30 Sep, 19:51 UTC14d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is SDFC?
On 40 slots, SDFC has 1 players at this moment. Over seven days it averaged 1, and the highest point was 4. At 16:00 UTC it was busiest in the last 48 hours, averaging 1 players.
What is the ranking of SDFC?
The last seven days of player hours place SDFC at #3,884, in the top 17% of ranked servers.
Tags and filters
Where does SDFC show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find SDFC: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on SDFC?
gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): It has 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags SDFC publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on SDFC?
The map on SDFC is procedural, size 3,000, seed 391469169, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does SDFC run for rules and settings?
You will not find a gather rate in the name SDFC. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What Rust version is SDFC on?
On Linux, SDFC operates Rust network protocol 2634 and build 167398. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does SDFC perform?
Over the last two days, it ran at an average of 161 server fps, minimum 57. Its entity count reached 52,205, including buildings, deployables and all other objects. Memory usage peaked at 3,919 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can SDFC be found?
No region is published by SDFC. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.92.206:24131 is its address.
What is the uptime of SDFC?
Right now, SDFC is up and running. Going by its reported uptime, it restarted about 2 days 21 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 29 September 2026.
Wipe schedule
What happens on wipe day on SDFC?
The average busiest count over recent wipes is 3 players. 46 hours after the latest wipe, the crowd hit its peak.
When does SDFC wipe?
The record holds too few wipes to determine SDFC's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 21 hours ago.
Joining the server
How can I connect to SDFC?
Use the console: open Rust, press F1, and type client.connect 157.85.92.206:24131. Or simply click Launch Rust here; it opens the game through Steam and connects you.