Top Rust ServersObservatory · live
Live Servers11,542 Players43,798 Populated3,158 Fresh wipes · 3h92 Scanevery 5 min

RS-15967Modded server

A Shockbyte Rust Server

Offline 157.85.92.25:28015 checked 9d ago

moddedoxide
Connect
Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,967
top 71%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 18:24 UTC14d ago 0 – running 0
Sun 27 Sep, 22:41 UTC16d ago 3 – 1.8 days 2
Sun 27 Sep, 10:36 UTC16d ago 3 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at this moment; the last signal was 9 days 8 hours ago.

How is A Shockbyte Rust Server ranked?

On player hours across seven days, A Shockbyte Rust Server is #15,967, inside the top 71% of all ranked servers.

Tags and filters

Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp3 (Max players): There are 3 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 471471404, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does A Shockbyte Rust Server use?

The name A Shockbyte Rust Server does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is A Shockbyte Rust Server on?

A Shockbyte Rust Server uses Rust network protocol 2633 and build 165217 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

Where can A Shockbyte Rust Server be found?

No region is published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 157.85.92.25:28015.

What is the uptime of A Shockbyte Rust Server?

A Shockbyte Rust Server is offline now; the last time it was seen was 9 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 27 September 2026.

Wipe cycle

What happens on wipe day on A Shockbyte Rust Server?

Across recent wipes, the busiest times averaged 2 players. The latest wipe saw its highest player count 0 hours in.

How often does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server, because its wipes happen at irregular times. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 14 days 7 hours ago.

Joining the server

How can I connect to A Shockbyte Rust Server?

To connect manually, open the console with F1 and type client.connect 157.85.92.25:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp3
Max players There are 3 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs165217
Build Running game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.