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Live Servers11,455 Players39,905 Populated3,222 Fresh wipes · 3h92 Scanevery 5 min

RS-16330Modded server

A Shockbyte x Discord Production Rust Server

Offline 157.85.93.188:28920 checked 12d ago

moddedoxide
Connect
Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#16,330
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 02:12 UTC20d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is offline at this moment; the last signal was 12 days 16 hours ago.

What is the ranking of A Shockbyte x Discord Production Rust Server?

On player hours across seven days, A Shockbyte x Discord Production Rust Server is #16,330, inside the top 69% of all ranked servers.

Tags, lists, and filters

Where does A Shockbyte x Discord Production Rust Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count A Shockbyte x Discord Production Rust Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads the tags that A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp125 (Max players): Player slots: 125; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on A Shockbyte x Discord Production Rust Server?

A procedural map of size 3,500 with seed 50000, created by the game, is in use on A Shockbyte x Discord Production Rust Server. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as Custom Map.

What settings and rules does A Shockbyte x Discord Production Rust Server use?

No gather rate is given in the name A Shockbyte x Discord Production Rust Server. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.

Server info

What is the Rust version on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses Rust network protocol 2633 and build 165217 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the server location for A Shockbyte x Discord Production Rust Server?

A region is not published by A Shockbyte x Discord Production Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 157.85.93.188:28920 is its address.

Is A Shockbyte x Discord Production Rust Server currently online?

Currently offline is A Shockbyte x Discord Production Rust Server, last seen 12 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 20 September 2026.

Wipe cycle

What happens on wipe day on A Shockbyte x Discord Production Rust Server?

The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 0 hours in.

How often does A Shockbyte x Discord Production Rust Server wipe?

Not enough wipe data exists yet to identify the rhythm of A Shockbyte x Discord Production Rust Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 20 days 6 hours ago.

Joining the server

What are the steps to join A Shockbyte x Discord Production Rust Server?

To connect manually, open the console with F1 and type client.connect 157.85.93.188:28920. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp125
Max players Player slots: 125.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs165217
Build Game build: 165217.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.