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Live Servers11,704 Players85,506 Populated4,169 Fresh wipes · 3h157 Scanevery 5 min

RS-3489Modded server

A Shockbyte Rust Server

Online 157.85.93.197:20914 checked 11m ago

moddedoxide
Connect
Players now
1/ 40
2% full
7-day average
2
peak 8
Rank
#3,489
top 16%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeakWipe
0246819:0004:0013:0022:0007:0016:00Wiped Mon 12 Oct, 21:21 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040019:0004:0013:0022:0007:0016:00Wiped Mon 12 Oct, 21:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k11 Oct12 Oct13 Oct14 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:21 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on A Shockbyte Rust Server?

A Shockbyte Rust Server is showing 1 players on 40 slots right now. Over seven days it averaged 2, and the highest point was 8. Over the last 48 hours, the peak hour was 01:00 UTC, with an average of 5 players.

Where does A Shockbyte Rust Server sit in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #3,489, in the top 16% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?

On these Top Rust Servers lists you will find A Shockbyte Rust Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Player slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 2,000, seed 50000, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does A Shockbyte Rust Server use?

No gather rate is given in the name A Shockbyte Rust Server. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.

About the server

What version is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server operates Rust network protocol 2634 and build 167584. Joining requires matching protocols, and Steam updates your game automatically.

How well does A Shockbyte Rust Server perform?

Its average server fps over the last 48 hours was 228, with a low of 170. Its entity count reached 70,522, including buildings, deployables and all other objects. Its memory use reached 2,747 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the location of A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 157.85.93.197:20914.

What is the uptime of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up and running. Based on the uptime it reports, the last restart was roughly 27 hours ago. Across the last 2 full days, it was online for 48 of 48 hours, or 100%. It was first observed by Top Rust Servers on 11 October 2026.

Wipe details

How often does A Shockbyte Rust Server wipe?

The record holds too few wipes to determine A Shockbyte Rust Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 44 hours ago.

Joining the server

What is the process to join A Shockbyte Rust Server?

To connect manually, open the console with F1 and type client.connect 157.85.93.197:20914. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players Player slots: 40.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build Game build: 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.