RS-15977Modded server
A Shockbyte Rust Server
Online 157.85.93.54:21601 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on A Shockbyte Rust Server?
A Shockbyte Rust Server is showing 0 players on 75 slots right now. Over the past seven days, the average player count was 0.
How is A Shockbyte Rust Server ranked?
Ranked #15,977 on seven-day player hours, A Shockbyte Rust Server is in the top 71% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?
These Top Rust Servers lists include A Shockbyte Rust Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard survival, as in Rust; mp75 (Max players): There are 75 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does A Shockbyte Rust Server use?
The name A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What version is A Shockbyte Rust Server running?
On Linux, A Shockbyte Rust Server operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
Is A Shockbyte Rust Server lag-free?
Its average server fps over the last 48 hours was 243, with a low of 226. At its peak, it held 8,694 entities: everything from buildings to deployables and more. Its memory use reached 3,768 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 157.85.93.54:21601.
Is A Shockbyte Rust Server currently online?
Right now, A Shockbyte Rust Server is up and running. Based on the uptime it reports, the last restart was roughly 19 days 20 hours ago. Across the last 7 full days, it was online for 144 of 168 hours, or 86%. Its first appearance in Top Rust Servers was on 24 September 2026.
Wipe cycle
How often does A Shockbyte Rust Server wipe?
Not enough wipe data exists yet to identify the rhythm of A Shockbyte Rust Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 19 days 22 hours ago.
Connection
What are the steps to join A Shockbyte Rust Server?
Use the console: open Rust, press F1, and type client.connect 157.85.93.54:21601. Or simply click Launch Rust here; it opens the game through Steam and connects you.