RS-14059Modded server
A Shockbyte Rust Server
Online 157.85.94.61:27831 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 02:42 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on A Shockbyte Rust Server?
On 40 slots, A Shockbyte Rust Server has 0 players at this moment. Its seven-day average is 0 players, with a peak of 1. At 03:00 UTC it was busiest in the last 48 hours, averaging 0 players.
How is A Shockbyte Rust Server ranked?
Ranked #14,059 on seven-day player hours, A Shockbyte Rust Server is in the top 65% of all ranked servers.
Tags and filters
Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include A Shockbyte Rust Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Player slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 1862422565, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on A Shockbyte Rust Server?
No gather rate is given in the name A Shockbyte Rust Server. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What version is A Shockbyte Rust Server running?
On Linux, A Shockbyte Rust Server operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on A Shockbyte Rust Server?
The last 48 hours saw it average 236 server fps, never going under 222. At its peak, it held 8,364 entities: everything from buildings to deployables and more. Its memory use reached 3,027 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 157.85.94.61:27831.
What is the uptime of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up and running. Based on the uptime it reports, the last restart was roughly 38 hours ago. It spent 72 of the last 72 hours online across 3 days, giving 100% uptime. It was first observed by Top Rust Servers on 18 October 2026.
Wipe schedule
On what schedule does A Shockbyte Rust Server wipe?
The record holds too few wipes to determine A Shockbyte Rust Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 40 hours ago.
Joining the server
What are the steps to join A Shockbyte Rust Server?
To connect manually, open the console with F1 and type client.connect 157.85.94.61:27831. Or click Launch Rust on this page to open Rust through Steam and connect directly.