RS-5527Modded server
Map Testing
Online 157.85.95.14:25931 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:51 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 09:04 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 08:48 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 08:32 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 08:15 UTC3d ago | – | – | – | 1 |
| Fri 9 Oct, 22:55 UTC4d ago | – | – | – | 1 |
| Fri 9 Oct, 21:19 UTC4d ago | – | – | – | 1 |
| Fri 9 Oct, 21:00 UTC4d ago | – | – | – | 1 |
| Fri 9 Oct, 18:44 UTC4d ago | – | – | – | 1 |
| Fri 9 Oct, 17:17 UTC4d ago | – | – | – | 0 |
| Thu 1 Oct, 18:33 UTC FW12d ago | 2 | halved by day 4 | 7.9 days | 1 |
| Tue 15 Sep, 19:32 UTC28d ago | 1 | halved by day 1 | 16 days | 0 |
| Mon 14 Sep, 18:51 UTC29d ago | 2 | – | 1 days | 0 |
| Mon 14 Sep, 09:19 UTC30d ago | 2 | – | 0.4 days | 1 |
| Sun 13 Sep, 12:53 UTC31d ago | 2 | – | 0.9 days | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Map Testing?
On 2 slots, Map Testing has 0 players at this moment. Over seven days it averaged 0, and the highest point was 2.
What is the ranking of Map Testing?
On player hours across seven days, Map Testing is #5,527, inside the top 25% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Map Testing?
On these Top Rust Servers lists you will find Map Testing: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Map Testing?
The game's server browser reads the tags that Map Testing publishes: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): There are 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Running game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on Map Testing?
Map Testing runs a procedural map of size 3,000 with seed 163057, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Custom Map.
What does Map Testing run for rules and settings?
You will not find a gather rate in the name Map Testing. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on Map Testing?
Rust network protocol 2634 and build 167398 is what Map Testing runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on Map Testing?
Its average server fps over the last 48 hours was 234, with a low of 97. Its entity count reached 5,659, including buildings, deployables and all other objects. Its memory use reached 3,734 MB at most. Players feel lag when fps drops and entities increase.
What is the location of Map Testing?
There is no region published by Map Testing. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.95.14:25931 is its address.
Is Map Testing currently online?
The server Map Testing is currently online. Going by its reported uptime, it restarted about 3 days ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
On what schedule does Map Testing wipe?
Every few hours Map Testing generates a fresh world, which means it keeps no wipe schedule and none of these resets counts as a wipe.
How to join
How can I connect to Map Testing?
To connect, start Rust, hit F1, and enter client.connect 157.85.95.14:25931. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.