RS-12678Modded server
Rust – Falling Kingdoms
Offline 157.85.95.188:26941 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:23 UTC7h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Rust – Falling Kingdoms?
Rust – Falling Kingdoms is offline at this moment; the last signal was 7 hours ago. Its seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 20:00 UTC, when it averaged 1 players.
Where does Rust – Falling Kingdoms sit in the rankings?
Ranked #12,678 on seven-day player hours, Rust – Falling Kingdoms is in the top 57% of all ranked servers.
Tags and filters
Where does Rust – Falling Kingdoms show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Rust – Falling Kingdoms: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Rust – Falling Kingdoms?
The game's server browser reads the tags that Rust – Falling Kingdoms publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): It has 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on Rust – Falling Kingdoms?
A procedural map of size 3,500 with seed 50000, created by the game, is in use on Rust – Falling Kingdoms. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.
Which settings and rules apply on Rust – Falling Kingdoms?
You will not find a gather rate in the name Rust – Falling Kingdoms. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What Rust version is Rust – Falling Kingdoms on?
Rust – Falling Kingdoms uses Rust network protocol 2634 and build 167781 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does Rust – Falling Kingdoms perform?
Its average server fps over the last 48 hours was 208, with a low of 208. Its entity count reached 74,714, including buildings, deployables and all other objects. At its highest, it consumed 2,895 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Where can Rust – Falling Kingdoms be found?
A region is not published by Rust – Falling Kingdoms. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 157.85.95.188:26941.
What is the uptime of Rust – Falling Kingdoms?
Currently offline is Rust – Falling Kingdoms, last seen 7 hours ago. The uptime it gives suggests a restart around 34 minutes ago. It was first observed by Top Rust Servers on 14 October 2026.
Wipe details
On what schedule does Rust – Falling Kingdoms wipe?
Too few wipes are recorded for Rust – Falling Kingdoms to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 hours ago.
How to join
How can I connect to Rust – Falling Kingdoms?
To connect, start Rust, hit F1, and enter client.connect 157.85.95.188:26941. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.