RS-15947Modded server
A Shockbyte Rust Server
Offline 157.85.95.76:27381 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on A Shockbyte Rust Server?
Currently, A Shockbyte Rust Server is offline; the last sighting was 40 hours ago. The average over the last seven days comes to 0 players.
What is the ranking of A Shockbyte Rust Server?
On player hours across seven days, A Shockbyte Rust Server is #15,947, inside the top 72% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?
These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 50000, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does A Shockbyte Rust Server run for rules and settings?
The name A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What Rust version is A Shockbyte Rust Server on?
A Shockbyte Rust Server uses Rust network protocol 2633 and build 163794 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on A Shockbyte Rust Server?
Over the last two days, it ran at an average of 142 server fps, minimum 110. At its peak, it held 66,816 entities: everything from buildings to deployables and more. At its highest, it consumed 5,078 MB of memory. What players experience as lag comes from low fps and a rising entity count.
What is the server location for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 157.85.95.76:27381.
How reliable is A Shockbyte Rust Server?
The server A Shockbyte Rust Server is down at the moment, with its last appearance 40 hours ago. The uptime it gives suggests a restart around 18 days 7 hours ago. It spent 139 of the last 168 hours online across 7 days, giving 83% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
How often does A Shockbyte Rust Server wipe?
The record holds too few wipes to determine A Shockbyte Rust Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 30 days 22 hours ago.
Connection
What are the steps to join A Shockbyte Rust Server?
Use the console: open Rust, press F1, and type client.connect 157.85.95.76:27381. Or simply click Launch Rust here; it opens the game through Steam and connects you.