Top Rust ServersObservatory · live
Live Servers11,677 Players66,366 Populated3,819 Fresh wipes · 3h163 Scanevery 5 min

RS-8824Modded server

Dev Server

Online 158.69.226.187:28015 checked 12m ago

moddedoxide
Connect
Players now
0/ ?
7-day average
0
peak 2
Rank
#8,824
top 40%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:20 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Dev Server?

Dev Server is showing 0 players at this moment. Over seven days it averaged 0, and the highest point was 2. At 04:00 UTC it was busiest in the last 48 hours, averaging 1 players.

What is the ranking of Dev Server?

On player hours across seven days, Dev Server is #8,824, inside the top 40% of all ranked servers.

Server tags and lists

Where does Dev Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Dev Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Dev Server?

The game's server browser reads the tags that Dev Server publishes: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): There are 0 slots; ts30 (Group limit): Team size is capped at 30; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What map is used on Dev Server?

Dev Server runs a procedural map of size 4,500 with seed 663008107, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on Dev Server?

No gather rate is given in the name Dev Server. Up to 30 players can be in a group. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

About the server

What version is Dev Server running?

Rust network protocol 2634 and build 167781 is what Dev Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does Dev Server perform?

Its average server fps over the last 48 hours was 30, with a low of 29. The maximum entities it carried was 30,622, covering buildings, deployables and the rest. Its memory use reached 4,125 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the server location for Dev Server?

There is no region published by Dev Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 158.69.226.187:28015.

Is Dev Server currently online?

Dev Server is online at the moment. Based on the uptime it reports, the last restart was roughly 8 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What happens on wipe day on Dev Server?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Dev Server wipe?

Not enough wipe data exists yet to identify the rhythm of Dev Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 10 hours ago.

Joining the server

What is the process to join Dev Server?

Use the console: open Rust, press F1, and type client.connect 158.69.226.187:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmvanilla,cs167781,ts30,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp0
Max players There are 0 slots.
ts30
Group limit Team size is capped at 30.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.