Top Rust ServersObservatory · live
Live Servers11,505 Players44,512 Populated3,195 Fresh wipes · 3h107 Scanevery 5 min

RS-2561Modded server

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |

Online 159.196.59.137:28315 checked 13m ago

2x moddedoxide
Connect
Players now
0/ 25
0% full
7-day average
2
peak 6
Rank
#2,561
top 12%
Last wipe
13d ago
no schedule published
Next wipe
T− 21d 18h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0246801:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 18h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. T− 21d 18hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:31 UTC FW13d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is showing 0 players on 25 slots right now. Its seven-day average is 2 players, with a peak of 6. Over the last 48 hours, the peak hour was 13:00 UTC, with an average of 4 players.

What is the ranking of <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The last seven days of player hours place <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | at #2,561, in the top 12% of ranked servers.

Tags and filters

Where does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | among their servers: Rust servers with 2x gather rate and Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What is the meaning of the tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp25 (Max players): There are 25 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Game build: 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs a procedural map of size 4,250 with seed 969105723, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run for rules and settings?

The name <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | includes a 2x gather rate. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.

Server info

What is the Rust version on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

Rust network protocol 2634 and build 167584 is what <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

Is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | lag-free?

Over the last two days, it ran at an average of 37 server fps, minimum 27. The maximum entities it carried was 133,753, covering buildings, deployables and the rest. Its memory use reached 4,759 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

No region is published by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 159.196.59.137:28315.

How reliable is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is online at the moment. Based on the uptime it reports, the last restart was roughly 2 hours ago. It spent 144 of the last 168 hours online across 7 days, giving 86% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What happens on wipe day on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The average busiest count over recent wipes is 6 players. 14 hours after the latest wipe, the crowd hit its peak.

How often does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | wipe?

A single monthly wipe, the force wipe, is all <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | does. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. Its world was last replaced 13 days 3 hours ago.

Joining the server

What are the steps to join <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

To connect, start Rust, hit F1, and enter client.connect 159.196.59.137:28315. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp25
Max players There are 25 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build Game build: 167584.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.