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Live Servers11,675 Players61,951 Populated3,737 Fresh wipes · 3h149 Scanevery 5 min

RS-4926Modded server

Rusted Outback PVE [Perth]

Online 159.196.80.94:28015 checked 12m ago

moddedoxide
Connect
Players now
0/ 30
0% full
7-day average
0
peak 4
Rank
#4,926
top 22%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:14 UTC3d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on Rusted Outback PVE [Perth]?

On 30 slots, Rusted Outback PVE [Perth] has 0 players at this moment. Its seven-day average is 0 players, with a peak of 4. At 02:00 UTC it was busiest in the last 48 hours, averaging 2 players.

What is the ranking of Rusted Outback PVE [Perth]?

On player hours across seven days, Rusted Outback PVE [Perth] is #4,926, inside the top 22% of all ranked servers.

Tags, lists, and filters

Where does Rusted Outback PVE [Perth] appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Rusted Outback PVE [Perth]: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Rusted Outback PVE [Perth]?

Published by Rusted Outback PVE [Perth] for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp30 (Max players): There are 30 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What map is used on Rusted Outback PVE [Perth]?

Rusted Outback PVE [Perth] runs a procedural map of size 4,000 with seed 1408970281, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does Rusted Outback PVE [Perth] run for rules and settings?

The name Rusted Outback PVE [Perth] does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.

Server details

What is the Rust version on Rusted Outback PVE [Perth]?

On Windows, Rusted Outback PVE [Perth] operates Rust network protocol 2634 and build 167398. Joining requires matching protocols, and Steam updates your game automatically.

Is Rusted Outback PVE [Perth] lag-free?

Over the last two days, it ran at an average of 63 server fps, minimum 46. At its peak, it held 92,130 entities: everything from buildings to deployables and more. Its memory use reached 3,402 MB at most. Players feel lag when fps drops and entities increase.

What is the location of Rusted Outback PVE [Perth]?

A region is not published by Rusted Outback PVE [Perth]. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 159.196.80.94:28015.

What is the uptime of Rusted Outback PVE [Perth]?

Right now, Rusted Outback PVE [Perth] is up and running. The uptime it gives suggests a restart around 3 days 7 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What can you expect on wipe day on Rusted Outback PVE [Perth]?

The average busiest count over recent wipes is 4 players. The latest wipe saw its highest player count 20 hours in.

When does Rusted Outback PVE [Perth] wipe?

The record holds too few wipes to determine Rusted Outback PVE [Perth]'s pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 8 hours ago.

How to join

How can I connect to Rusted Outback PVE [Perth]?

To connect manually, open the console with F1 and type client.connect 159.196.80.94:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://www.devcon1.com.

Spectrum

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp30
Max players There are 30 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167398
Build The game build is 167398.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.