RS-15392Modded server
PRIVATE.
Offline 159.26.101.1:7778 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is PRIVATE.?
PRIVATE. is offline at this moment; the last signal was 26 days 5 hours ago.
What is the ranking of PRIVATE.?
Ranked #15,392 on seven-day player hours, PRIVATE. is in the top – of all ranked servers.
Server tags and lists
Where does PRIVATE. appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include PRIVATE.: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on PRIVATE.?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): It has 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags PRIVATE. publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on PRIVATE.?
A procedural map, created by the game, is in use on PRIVATE..
Which settings and rules apply on PRIVATE.?
You will not find a gather rate in the name PRIVATE.. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What version is PRIVATE. running?
On Windows, PRIVATE. operates Rust network protocol 2633 and build 164530. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for PRIVATE.?
No region is published by PRIVATE.. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 159.26.101.1:7778.
Is PRIVATE. currently online?
The server PRIVATE. is down at the moment, with its last appearance 26 days 5 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 18 September 2026.
Wipe cycle
On what schedule does PRIVATE. wipe?
Not enough wipe data exists yet to identify the rhythm of PRIVATE.. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 31 days ago.
How to join
What are the steps to join PRIVATE.?
To connect, start Rust, hit F1, and enter client.connect 159.26.101.1:7778. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.