RS-15903Modded server
PvE test
Offline 159.26.105.159:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:46 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on PvE test?
PvE test is offline at this moment; the last signal was 11 days 17 hours ago.
How is PvE test ranked?
Ranked #15,903 on seven-day player hours, PvE test is in the top 70% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry PvE test?
On these Top Rust Servers lists you will find PvE test: Top modded Rust servers and Top Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on PvE test?
The game's server browser reads the tags that PvE test publishes: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Running game build 166586; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on PvE test?
PvE test uses a procedural map, which the game generates.
What settings and rules does PvE test use?
You will not find a gather rate in the name PvE test. Groups use the default maximum of 8 players. pve is the game mode, player combat is disabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
Server info
What is the Rust version on PvE test?
On Windows, PvE test operates Rust network protocol 2634 and build 166586. Joining requires matching protocols, and Steam updates your game automatically.
Where can PvE test be found?
A region is not published by PvE test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 159.26.105.159:28015.
How reliable is PvE test?
PvE test is offline now; the last time it was seen was 11 days 17 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 2 October 2026.
Wipe schedule
What happens on wipe day on PvE test?
Recent wipes saw an average peak of 0 players at their busiest. The latest wipe saw its highest player count 0 hours in.
How often does PvE test wipe?
Not enough wipe data exists yet to identify the rhythm of PvE test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 18 hours ago.
Connection
What is the process to join PvE test?
Use the console: open Rust, press F1, and type client.connect 159.26.105.159:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.