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Live Servers11,576 Players61,017 Populated3,682 Fresh wipes · 3h130 Scanevery 5 min

RS-13813Modded server

Build System Dev

Offline 159.26.105.183:28015 checked 9d ago

moddedoxide
Connect
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,813
top 61%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Build System Dev?

Currently, Build System Dev is offline; the last sighting was 9 days 19 hours ago.

How is Build System Dev ranked?

On player hours across seven days, Build System Dev is #13,813, inside the top 61% of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry Build System Dev?

These Top Rust Servers lists include Build System Dev: Top modded Rust servers and Best Rust build servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Build System Dev?

Published by Build System Dev for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on Build System Dev?

A procedural map, created by the game, is in use on Build System Dev.

What settings and rules does Build System Dev use?

No gather rate is given in the name Build System Dev. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.

Server details

What Rust version is Build System Dev on?

Build System Dev uses Rust network protocol 2634 and build 166652 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for Build System Dev?

There is no region published by Build System Dev. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 159.26.105.183:28015.

How reliable is Build System Dev?

Build System Dev is offline now; the last time it was seen was 9 days 19 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 4 October 2026.

Wipe details

How often does Build System Dev wipe?

The record holds too few wipes to determine Build System Dev's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 10 days 12 hours ago.

Connection

What is the process to join Build System Dev?

To connect manually, open the console with F1 and type client.connect 159.26.105.183:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players There are 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.