RS-15927Modded server
RustSkinLab Content Studio
Offline 159.26.112.24:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:32 UTC12d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is RustSkinLab Content Studio?
RustSkinLab Content Studio is offline at this moment; the last signal was 12 days 6 hours ago.
How is RustSkinLab Content Studio ranked?
Ranked #15,927 on seven-day player hours, RustSkinLab Content Studio is in the top 69% of all ranked servers.
Server tags and lists
Where does RustSkinLab Content Studio appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count RustSkinLab Content Studio among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on RustSkinLab Content Studio?
Published by RustSkinLab Content Studio for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on RustSkinLab Content Studio?
RustSkinLab Content Studio uses a procedural map, which the game generates.
What settings and rules does RustSkinLab Content Studio use?
The name RustSkinLab Content Studio does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server info
What is the Rust version on RustSkinLab Content Studio?
On Windows, RustSkinLab Content Studio operates Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
What is the server location for RustSkinLab Content Studio?
No region is published by RustSkinLab Content Studio. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 159.26.112.24:28015.
What is the uptime of RustSkinLab Content Studio?
Currently offline is RustSkinLab Content Studio, last seen 12 days 6 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 1 October 2026.
Wipe details
What happens on wipe day on RustSkinLab Content Studio?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak.
How often does RustSkinLab Content Studio wipe?
The record holds too few wipes to determine RustSkinLab Content Studio's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 19 hours ago.
Connection
What is the process to join RustSkinLab Content Studio?
To connect, start Rust, hit F1, and enter client.connect 159.26.112.24:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.