Top Rust ServersObservatory · live
Live Servers11,499 Players45,351 Populated3,374 Fresh wipes · 3h102 Scanevery 5 min

RS-15927Modded server

RustSkinLab Content Studio

Offline 159.26.112.24:28015 checked 12d ago

moddedoxide
Connect
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,927
top 69%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:32 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is RustSkinLab Content Studio?

RustSkinLab Content Studio is offline at this moment; the last signal was 12 days 6 hours ago.

How is RustSkinLab Content Studio ranked?

Ranked #15,927 on seven-day player hours, RustSkinLab Content Studio is in the top 69% of all ranked servers.

Server tags and lists

Where does RustSkinLab Content Studio appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count RustSkinLab Content Studio among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on RustSkinLab Content Studio?

Published by RustSkinLab Content Studio for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What map is used on RustSkinLab Content Studio?

RustSkinLab Content Studio uses a procedural map, which the game generates.

What settings and rules does RustSkinLab Content Studio use?

The name RustSkinLab Content Studio does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.

Server info

What is the Rust version on RustSkinLab Content Studio?

On Windows, RustSkinLab Content Studio operates Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.

What is the server location for RustSkinLab Content Studio?

No region is published by RustSkinLab Content Studio. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 159.26.112.24:28015.

What is the uptime of RustSkinLab Content Studio?

Currently offline is RustSkinLab Content Studio, last seen 12 days 6 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 1 October 2026.

Wipe details

What happens on wipe day on RustSkinLab Content Studio?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does RustSkinLab Content Studio wipe?

The record holds too few wipes to determine RustSkinLab Content Studio's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 19 hours ago.

Connection

What is the process to join RustSkinLab Content Studio?

To connect, start Rust, hit F1, and enter client.connect 159.26.112.24:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp2
Max players There are 2 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs164530
Build Game build: 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.