RS-13835Modded server
RustSkinLab Content Studio
Offline 159.26.112.24:28025 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on RustSkinLab Content Studio?
Currently, RustSkinLab Content Studio is offline; the last sighting was 11 days 18 hours ago.
How is RustSkinLab Content Studio ranked?
On player hours across seven days, RustSkinLab Content Studio is #13,835, inside the top 60% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry RustSkinLab Content Studio?
These Top Rust Servers lists include RustSkinLab Content Studio: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on RustSkinLab Content Studio?
The game's server browser reads the tags that RustSkinLab Content Studio publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Running game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on RustSkinLab Content Studio?
A procedural map, created by the game, is in use on RustSkinLab Content Studio.
What settings and rules does RustSkinLab Content Studio use?
You will not find a gather rate in the name RustSkinLab Content Studio. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What Rust version is RustSkinLab Content Studio on?
Rust network protocol 2634 and build 166494 is what RustSkinLab Content Studio runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of RustSkinLab Content Studio?
No region is published by RustSkinLab Content Studio. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 159.26.112.24:28025 is its address.
How reliable is RustSkinLab Content Studio?
The server RustSkinLab Content Studio is down at the moment, with its last appearance 11 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 1 October 2026.
Wipe details
How often does RustSkinLab Content Studio wipe?
Too few wipes are recorded for RustSkinLab Content Studio to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 22 hours ago.
How to join
What is the process to join RustSkinLab Content Studio?
Use the console: open Rust, press F1, and type client.connect 159.26.112.24:28025. Or simply click Launch Rust here; it opens the game through Steam and connects you.