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Live Servers11,642 Players74,165 Populated3,920 Fresh wipes · 3h163 Scanevery 5 min

RS-5508Community server

RustServer_18758

Offline 160.251.136.57:28015 checked 31m ago

Connect
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#5,508
top 25%
Last wipe
21h ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
00.250.50.75115:0023:0007:0021:0005:0013:00Wiped Tue 13 Oct, 17:15 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040015:0023:0007:0021:0005:0013:00Wiped Tue 13 Oct, 17:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:15 UTC21h ago – – running 0
Thu 8 Oct, 00:37 UTC6d ago 1 halved by day 1 5.7 days 0
Tue 6 Oct, 04:18 UTC8d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on RustServer_18758?

Currently, RustServer_18758 is offline; the last sighting was 31 minutes ago. A seven-day average of 0 players was reached, peaking at 2. Over the last 48 hours, the peak hour was 17:00 UTC, with an average of 1 players.

What is the ranking of RustServer_18758?

Ranked #5,508 on seven-day player hours, RustServer_18758 is in the top 25% of all ranked servers.

Tags, lists, and filters

Where does RustServer_18758 show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count RustServer_18758 among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on RustServer_18758?

Published by RustServer_18758 for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What map is used on RustServer_18758?

RustServer_18758 runs a procedural map of size 3,000 with seed 20433, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does RustServer_18758 run for rules and settings?

No gather rate is given in the name RustServer_18758. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.

Server details

What is the Rust version on RustServer_18758?

On Linux, RustServer_18758 operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Is RustServer_18758 lag-free?

The last 48 hours saw it average 126 server fps, never going under 82. The maximum entities it carried was 94,403, covering buildings, deployables and the rest. At its highest, it consumed 2,327 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the location of RustServer_18758?

A region is not published by RustServer_18758. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 160.251.136.57:28015.

Is RustServer_18758 currently online?

The server RustServer_18758 is down at the moment, with its last appearance 31 minutes ago. The uptime it gives suggests a restart around 19 hours ago. It spent 123 of the last 168 hours online across 7 days, giving 73% uptime. Its first appearance in Top Rust Servers was on 5 October 2026.

Wipe schedule

What happens on wipe day on RustServer_18758?

The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 1 hours in. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.

How often does RustServer_18758 wipe?

There is no way to predict the next wipe on RustServer_18758, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 21 hours ago.

How to join

What are the steps to join RustServer_18758?

Use the console: open Rust, press F1, and type client.connect 160.251.136.57:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players It has 50 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.