RS-15923Modded server
RustServer_13458
Online 160.251.137.68:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is RustServer_13458?
RustServer_13458 is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.
What is the ranking of RustServer_13458?
Ranked #15,923 on seven-day player hours, RustServer_13458 is in the top 72% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry RustServer_13458?
These Top Rust Servers lists include RustServer_13458: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer_13458?
Published by RustServer_13458 for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on RustServer_13458?
A procedural map of size 3,000 with seed 11700, created by the game, is in use on RustServer_13458. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does RustServer_13458 run for rules and settings?
You will not find a gather rate in the name RustServer_13458. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What is the Rust version on RustServer_13458?
On Linux, RustServer_13458 operates Rust network protocol 2633 and build 162929. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on RustServer_13458?
Over the last two days, it ran at an average of 83 server fps, minimum 61. At its peak, it held 48,355 entities: everything from buildings to deployables and more. Memory usage peaked at 3,806 MB. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for RustServer_13458?
No region is published by RustServer_13458. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 160.251.137.68:28015 is its address.
What is the uptime of RustServer_13458?
Right now, RustServer_13458 is up and running. Going by its reported uptime, it restarted about 15 days 3 hours ago. It spent 144 of the last 168 hours online across 7 days, giving 86% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
When does RustServer_13458 wipe?
Not enough wipe data exists yet to identify the rhythm of RustServer_13458. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 16 hours ago.
How to join
What are the steps to join RustServer_13458?
Use the console: open Rust, press F1, and type client.connect 160.251.137.68:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.