RS-2211Modded server
RustServer_11418
Online 160.251.140.176:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:51 UTC10d ago | 12 | – | running | 1 |
| Sun 4 Oct, 16:04 UTC10d ago | 12 | – | 0.7 days | 0 |
| Sat 3 Oct, 11:08 UTC12d ago | 2 | – | 1.2 days | 0 |
| Fri 2 Oct, 13:56 UTC12d ago | 2 | – | 0.9 days | 1 |
| Thu 1 Oct, 16:04 UTC13d ago | 1 | – | 0.9 days | 0 |
| Wed 30 Sep, 09:27 UTC15d ago | 1 | – | 1.3 days | 0 |
| Tue 29 Sep, 19:20 UTC15d ago | 1 | – | 0.6 days | 0 |
| Tue 29 Sep, 11:08 UTC16d ago | 1 | – | 0.3 days | 0 |
| Mon 28 Sep, 14:47 UTC16d ago | 1 | – | 0.8 days | 1 |
| Sun 27 Sep, 16:01 UTC17d ago | 4 | – | 0.9 days | 0 |
| Sat 26 Sep, 13:19 UTC18d ago | 4 | – | 1.1 days | 0 |
| Fri 25 Sep, 12:00 UTC20d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on RustServer_11418?
On 50 slots, RustServer_11418 has 3 players at this moment. Over seven days it averaged 2, and the highest point was 8. At 14:00 UTC it was busiest in the last 48 hours, averaging 6 players.
How is RustServer_11418 ranked?
On player hours across seven days, RustServer_11418 is #2,211, inside the top 10% of all ranked servers.
Tags, lists, and filters
Where does RustServer_11418 appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include RustServer_11418: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on RustServer_11418?
Published by RustServer_11418 for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on RustServer_11418?
RustServer_11418 runs a procedural map of size 3,500 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as Custom Map.
What settings and rules does RustServer_11418 use?
No gather rate is given in the name RustServer_11418. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server info
What Rust version is RustServer_11418 on?
Rust network protocol 2634 and build 166586 is what RustServer_11418 runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does RustServer_11418 perform?
Its average server fps over the last 48 hours was 84, with a low of 47. The maximum entities it carried was 69,656, covering buildings, deployables and the rest. Its memory use reached 4,035 MB at most. What players experience as lag comes from low fps and a rising entity count.
Where can RustServer_11418 be found?
There is no region published by RustServer_11418. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 160.251.140.176:28015.
Is RustServer_11418 currently online?
RustServer_11418 is online at the moment. Going by its reported uptime, it restarted about 25 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
What happens on wipe day on RustServer_11418?
The average busiest count over recent wipes is 9 players. The latest wipe saw its highest player count 4 hours in.
On what schedule does RustServer_11418 wipe?
There is no way to predict the next wipe on RustServer_11418, as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 2 hours ago.
Connection
How can I connect to RustServer_11418?
Use the console: open Rust, press F1, and type client.connect 160.251.140.176:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.