RS-4632Modded server
RustServer_21050
Online 160.251.173.186:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:12 UTC12d ago | 3 | – | running | 0 |
| Fri 25 Sep, 16:05 UTC19d ago | 1 | halved by day 1 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on RustServer_21050?
On 50 slots, RustServer_21050 has 0 players at this moment. Over seven days it averaged 0, and the highest point was 3. The busiest point in the last 48 hours was 13:00 UTC, when it averaged 1 players.
How is RustServer_21050 ranked?
The last seven days of player hours place RustServer_21050 at #4,632, in the top 21% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry RustServer_21050?
On these Top Rust Servers lists you will find RustServer_21050: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on RustServer_21050?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags RustServer_21050 publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on RustServer_21050?
The map on RustServer_21050 is procedural, size 3,500, seed 12830, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does RustServer_21050 run for rules and settings?
You will not find a gather rate in the name RustServer_21050. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
About the server
What Rust version is RustServer_21050 on?
Rust network protocol 2634 and build 166586 is what RustServer_21050 runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Is RustServer_21050 lag-free?
The last 48 hours saw it average 76 server fps, never going under 56. The maximum entities it carried was 68,919, covering buildings, deployables and the rest. Memory usage peaked at 3,993 MB. Players feel lag when fps drops and entities increase.
What is the server location for RustServer_21050?
A region is not published by RustServer_21050. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 160.251.173.186:28015 is its address.
How reliable is RustServer_21050?
The server RustServer_21050 is currently online. Going by its reported uptime, it restarted about 12 days 20 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 24 September 2026.
Wipe schedule
What can you expect on wipe day on RustServer_21050?
Recent wipes saw an average peak of 2 players at their busiest. 41 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.
How often does RustServer_21050 wipe?
Too few wipes are recorded for RustServer_21050 to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 22 hours ago.
How to join
What are the steps to join RustServer_21050?
To connect manually, open the console with F1 and type client.connect 160.251.173.186:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.