RS-5137Modded server
RustServer_10028
Online 160.251.181.154:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:04 UTC2d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is RustServer_10028?
On 50 slots, RustServer_10028 has 0 players at this moment. Over seven days it averaged 1, and the highest point was 4. Over the last 48 hours, the peak hour was 08:00 UTC, with an average of 4 players.
What is the ranking of RustServer_10028?
On player hours across seven days, RustServer_10028 is #5,137, inside the top 23% of all ranked servers.
Tags, lists, and filters
Where does RustServer_10028 show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find RustServer_10028: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on RustServer_10028?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags RustServer_10028 publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on RustServer_10028?
The map on RustServer_10028 is procedural, size 3,500, seed 1235832187, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does RustServer_10028 use?
No gather rate is given in the name RustServer_10028. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is RustServer_10028 on?
RustServer_10028 uses Rust network protocol 2634 and build 167398 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on RustServer_10028?
Its average server fps over the last 48 hours was 83, with a low of 49. The maximum entities it carried was 73,756, covering buildings, deployables and the rest. At its highest, it consumed 3,019 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
Where can RustServer_10028 be found?
A region is not published by RustServer_10028. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 160.251.181.154:28015.
Is RustServer_10028 currently online?
RustServer_10028 is online at the moment. Based on the uptime it reports, the last restart was roughly 45 hours ago. It spent 48 of the last 48 hours online across 2 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 12 October 2026.
Wipe schedule
What can you expect on wipe day on RustServer_10028?
The average busiest count over recent wipes is 4 players. The peak of the latest wipe came 24 hours after it began.
How often does RustServer_10028 wipe?
Too few wipes are recorded for RustServer_10028 to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 2 days 21 hours ago.
Joining the server
What are the steps to join RustServer_10028?
To connect manually, open the console with F1 and type client.connect 160.251.181.154:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.