RS-15929Modded server
RustServer_21174
Online 160.251.181.38:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on RustServer_21174?
RustServer_21174 is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.
How is RustServer_21174 ranked?
Ranked #15,929 on seven-day player hours, RustServer_21174 is in the top 72% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry RustServer_21174?
These Top Rust Servers lists include RustServer_21174: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer_21174?
Published by RustServer_21174 for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2632 (Protocol): To join, your game must be on protocol 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on RustServer_21174?
A procedural map of size 3,000 with seed 1565, created by the game, is in use on RustServer_21174. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does RustServer_21174 run for rules and settings?
The name RustServer_21174 does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What is the Rust version on RustServer_21174?
On Linux, RustServer_21174 operates Rust network protocol 2632 and build 160556. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on RustServer_21174?
Over the last two days, it ran at an average of 198 server fps, minimum 179. Its entity count reached 79,510, including buildings, deployables and all other objects. Its memory use reached 2,845 MB at most. Players feel lag when fps drops and entities increase.
What is the server location for RustServer_21174?
No region is published by RustServer_21174. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 160.251.181.38:28015.
How reliable is RustServer_21174?
Right now, RustServer_21174 is up and running. Going by its reported uptime, it restarted about 2 days 3 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
When does RustServer_21174 wipe?
Too few wipes are recorded for RustServer_21174 to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 66 days 17 hours ago.
Joining the server
What is the process to join RustServer_21174?
To connect, start Rust, hit F1, and enter client.connect 160.251.181.38:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.