RS-15825Modded server
RustServer_13839
Online 160.251.200.240:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on RustServer_13839?
On 50 slots, RustServer_13839 has 0 players at this moment. Over the past seven days, the average player count was 0.
How is RustServer_13839 ranked?
On player hours across seven days, RustServer_13839 is #15,825, inside the top 72% of all ranked servers.
Tags, lists, and filters
Where does RustServer_13839 show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find RustServer_13839: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on RustServer_13839?
Published by RustServer_13839 for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2623 (Protocol): Protocol 2623 is required to join; your game must be on the same version; cs148916 (Build): The game build is 148916; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus3 (Region code): Set to region us3; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on RustServer_13839?
The map on RustServer_13839 is procedural, size 3,000, seed 15896, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on RustServer_13839?
The name RustServer_13839 does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
About the server
What version is RustServer_13839 running?
RustServer_13839 uses Rust network protocol 2623 and build 148916 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on RustServer_13839?
Over the last two days, it ran at an average of 116 server fps, minimum 78. At its peak, it held 47,149 entities: everything from buildings to deployables and more. Its memory use reached 7,396 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for RustServer_13839?
A region is not published by RustServer_13839; the region code is us3. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 160.251.200.240:28015 is its address.
What is the uptime of RustServer_13839?
RustServer_13839 is online at the moment. Going by its reported uptime, it restarted about 15 days 14 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
On what schedule does RustServer_13839 wipe?
Too few wipes are recorded for RustServer_13839 to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 178 days ago.
Connection
How can I connect to RustServer_13839?
Use the console: open Rust, press F1, and type client.connect 160.251.200.240:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.