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Live Servers11,491 Players45,087 Populated3,200 Fresh wipes · 3h107 Scanevery 5 min

RS-3547Modded server

RustServer_15282

Online 160.251.208.162:28015 checked 8m ago

moddedoxide
Connect
Players now
1/ 50
2% full
7-day average
1
peak 7
Rank
#3,547
top 16%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
0246801:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on RustServer_15282?

On 50 slots, RustServer_15282 has 1 players at this moment. Its seven-day average is 1 players, with a peak of 7. The busiest point in the last 48 hours was 12:00 UTC, when it averaged 6 players.

Where does RustServer_15282 sit in the rankings?

Ranked #3,547 on seven-day player hours, RustServer_15282 is in the top 16% of all ranked servers.

Tags and filters

Where does RustServer_15282 show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include RustServer_15282: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustServer_15282?

The game's server browser reads the tags that RustServer_15282 publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Running game build 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What map is used on RustServer_15282?

A procedural map of size 3,000 with seed 9715, created by the game, is in use on RustServer_15282. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does RustServer_15282 use?

You will not find a gather rate in the name RustServer_15282. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.

About the server

What version is RustServer_15282 running?

On Linux, RustServer_15282 operates Rust network protocol 2634 and build 167398. Your game needs the same protocol to connect; Steam takes care of updating it.

Is RustServer_15282 lag-free?

Over the last two days, it ran at an average of 105 server fps, minimum 66. At its peak, it held 53,983 entities: everything from buildings to deployables and more. Memory usage peaked at 2,316 MB. What players experience as lag comes from low fps and a rising entity count.

Where can RustServer_15282 be found?

There is no region published by RustServer_15282. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 160.251.208.162:28015 is its address.

How reliable is RustServer_15282?

RustServer_15282 is online at the moment. Based on the uptime it reports, the last restart was roughly 3 days 17 hours ago. Across the last 7 full days, it was online for 144 of 168 hours, or 86%. Its first appearance in Top Rust Servers was on 5 October 2026.

Wipe schedule

When does RustServer_15282 wipe?

Not enough wipe data exists yet to identify the rhythm of RustServer_15282. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 9 hours ago.

Connection

What are the steps to join RustServer_15282?

To connect, start Rust, hit F1, and enter client.connect 160.251.208.162:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players Player slots: 50.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Running game build 167398.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.