RS-15848Modded server
TJA4
Online 160.251.209.247:28015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on TJA4?
On 150 slots, TJA4 has 0 players at this moment. Over the past seven days, the average player count was 0.
What is the ranking of TJA4?
The last seven days of player hours place TJA4 at #15,848, in the top 72% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry TJA4?
These Top Rust Servers lists include TJA4: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TJA4?
Published by TJA4 for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp150 (Max players): Player slots: 150; ts8 (Group limit): 8 per team is the default limit; v2627 (Protocol): This server runs protocol 2627; match it to connect; cs153611 (Build): Game build: 153611; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on TJA4?
TJA4 runs a procedural map of size 4,000 with seed 10801, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.
What settings and rules does TJA4 use?
You will not find a gather rate in the name TJA4. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What version is TJA4 running?
On Linux, TJA4 operates Rust network protocol 2627 and build 153611. The protocol must match for you to join; Steam will update your game.
Is TJA4 lag-free?
The last 48 hours saw it average 82 server fps, never going under 66. Its entity count reached 100,970, including buildings, deployables and all other objects. Memory usage peaked at 5,841 MB. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for TJA4?
A region is not published by TJA4. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 160.251.209.247:28015.
How reliable is TJA4?
Right now, TJA4 is up and running. The uptime it gives suggests a restart around 5 days 13 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
On what schedule does TJA4 wipe?
Too few wipes are recorded for TJA4 to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 132 days 11 hours ago.
Joining the server
What are the steps to join TJA4?
To connect manually, open the console with F1 and type client.connect 160.251.209.247:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.