RS-13535Modded server
RustServer_670
Online 160.251.213.151:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on RustServer_670?
RustServer_670 is showing 0 players on 50 slots right now. A seven-day average of 0 players was reached, peaking at 1. At 16:00 UTC it was busiest in the last 48 hours, averaging 0 players.
How is RustServer_670 ranked?
The last seven days of player hours place RustServer_670 at #13,535, in the top 61% of ranked servers.
Tags and filters
Where does RustServer_670 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include RustServer_670: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RustServer_670?
The game's server browser reads the tags that RustServer_670 publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on RustServer_670?
A procedural map of size 3,000 with seed 30230, created by the game, is in use on RustServer_670. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does RustServer_670 run for rules and settings?
The name RustServer_670 does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What is the Rust version on RustServer_670?
Rust network protocol 2634 and build 166652 is what RustServer_670 runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
How well does RustServer_670 perform?
Over the last two days, it ran at an average of 114 server fps, minimum 96. At its peak, it held 48,620 entities: everything from buildings to deployables and more. Memory usage peaked at 3,188 MB. Players feel lag when fps drops and entities increase.
What is the server location for RustServer_670?
There is no region published by RustServer_670. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 160.251.213.151:28015.
How reliable is RustServer_670?
RustServer_670 is online at the moment. Based on the uptime it reports, the last restart was roughly 10 days 13 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 3 October 2026.
Wipe details
On what schedule does RustServer_670 wipe?
Not enough wipe data exists yet to identify the rhythm of RustServer_670. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 7 hours ago.
How to join
What is the process to join RustServer_670?
Use the console: open Rust, press F1, and type client.connect 160.251.213.151:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.