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Live Servers11,460 Players33,649 Populated3,052 Fresh wipes · 3h68 Scanevery 5 min

RS-4823Modded server

RustServer_14669

Online 160.251.232.209:28015 checked 9m ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#4,823
top 22%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.511.5207:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

025507510007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.6 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 09:04 UTC2d ago 3 – running 0
Thu 1 Oct, 19:42 UTC FW12d ago 3 halved by day 3 9.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on RustServer_14669?

On 50 slots, RustServer_14669 has 0 players at this moment. Over seven days it averaged 0, and the highest point was 3. At 12:00 UTC it was busiest in the last 48 hours, averaging 2 players.

Where does RustServer_14669 sit in the rankings?

The last seven days of player hours place RustServer_14669 at #4,823, in the top 22% of ranked servers.

Tags and filters

Where does RustServer_14669 show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find RustServer_14669: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on RustServer_14669?

The game's server browser reads the tags that RustServer_14669 publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Running game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What is the map on RustServer_14669?

A procedural map of size 4,500 with seed 1337, created by the game, is in use on RustServer_14669. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does RustServer_14669 use?

No gather rate is given in the name RustServer_14669. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server details

What version is RustServer_14669 running?

Rust network protocol 2634 and build 166494 is what RustServer_14669 runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

How well does RustServer_14669 perform?

Over the last two days, it ran at an average of 71 server fps, minimum 57. Its entity count reached 121,907, including buildings, deployables and all other objects. At its highest, it consumed 4,789 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the location of RustServer_14669?

A region is not published by RustServer_14669. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 160.251.232.209:28015 is its address.

What is the uptime of RustServer_14669?

Right now, RustServer_14669 is up and running. Going by its reported uptime, it restarted about 2 days 20 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What can you expect on wipe day on RustServer_14669?

Recent wipes saw an average peak of 3 players at their busiest. The peak of the latest wipe came 1 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 3.

On what schedule does RustServer_14669 wipe?

Too few wipes are recorded for RustServer_14669 to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 2 days 21 hours ago.

Connection

What is the process to join RustServer_14669?

Use the console: open Rust, press F1, and type client.connect 160.251.232.209:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166494
Build Running game build 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.