Top Rust ServersObservatory · live
Live Servers11,517 Players44,598 Populated3,313 Fresh wipes · 3h129 Scanevery 5 min

RS-5826Modded server

Ninniku_Server

Online 160.251.236.248:28015 checked 9m ago

moddedoxide
Connect
Players now
1/ 10
10% full
7-day average
0
peak 1
Rank
#5,826
top 26%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:17 UTC FW13d ago 1 – running 0
Thu 1 Oct, 00:25 UTC14d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Ninniku_Server?

Ninniku_Server is showing 1 players on 10 slots right now. Its seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 12:00 UTC, when it averaged 1 players.

What is the ranking of Ninniku_Server?

On player hours across seven days, Ninniku_Server is #5,826, inside the top 26% of all ranked servers.

Tags and filters

Where does Ninniku_Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Ninniku_Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Ninniku_Server?

gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Game build: 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Ninniku_Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on Ninniku_Server?

A procedural map of size 4,250 with seed 818666203, created by the game, is in use on Ninniku_Server. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on Ninniku_Server?

The name Ninniku_Server does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server details

What version is Ninniku_Server running?

Rust network protocol 2634 and build 166494 is what Ninniku_Server runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on Ninniku_Server?

Its average server fps over the last 48 hours was 49, with a low of 27. The maximum entities it carried was 111,313, covering buildings, deployables and the rest. At its highest, it consumed 3,958 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the server location for Ninniku_Server?

There is no region published by Ninniku_Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 160.251.236.248:28015 is its address.

Is Ninniku_Server currently online?

Right now, Ninniku_Server is up and running. Going by its reported uptime, it restarted about 16 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 30 September 2026.

Wipe details

What can you expect on wipe day on Ninniku_Server?

Recent wipes saw an average peak of 1 players at their busiest. 5 hours after the latest wipe, the crowd hit its peak.

How often does Ninniku_Server wipe?

The record holds too few wipes to determine Ninniku_Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 13 days 12 hours ago.

Connection

How can I connect to Ninniku_Server?

Use the console: open Rust, press F1, and type client.connect 160.251.236.248:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players There are 10 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166494
Build Game build: 166494.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.