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Live Servers11,717 Players81,281 Populated4,122 Fresh wipes · 3h168 Scanevery 5 min

RS-15901Modded server

RustServer_4816

Online 160.251.255.74:28015 checked 9m ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,901
top 71%
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on RustServer_4816?

RustServer_4816 is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.

Where does RustServer_4816 sit in the rankings?

Ranked #15,901 on seven-day player hours, RustServer_4816 is in the top 71% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry RustServer_4816?

These Top Rust Servers lists count RustServer_4816 among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RustServer_4816?

The game's server browser reads the tags that RustServer_4816 publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs162929 (Build): Game build: 162929; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on RustServer_4816?

A procedural map of size 5,000 with seed 28014, created by the game, is in use on RustServer_4816. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does RustServer_4816 use?

The name RustServer_4816 does not state a gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.

About the server

What is the Rust version on RustServer_4816?

RustServer_4816 uses Rust network protocol 2633 and build 162929 with Linux as its system. The protocol must match for you to join; Steam will update your game.

What is the performance like on RustServer_4816?

Its average server fps over the last 48 hours was 50, with a low of 41. The maximum entities it carried was 141,628, covering buildings, deployables and the rest. At its highest, it consumed 6,971 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

Where can RustServer_4816 be found?

There is no region published by RustServer_4816. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 160.251.255.74:28015 is its address.

Is RustServer_4816 currently online?

RustServer_4816 is online at the moment. Going by its reported uptime, it restarted about 15 days 8 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

How often does RustServer_4816 wipe?

Not enough wipe data exists yet to identify the rhythm of RustServer_4816. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 21 hours ago.

Connection

What is the process to join RustServer_4816?

To connect, start Rust, hit F1, and enter client.connect 160.251.255.74:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players There are 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs162929
Build Game build: 162929.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.