RS-15427Modded server
Fiddlewood
Online 161.129.66.157:28080 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Fiddlewood?
Fiddlewood is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.
Where does Fiddlewood sit in the rankings?
Ranked #15,427 on seven-day player hours, Fiddlewood is in the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Fiddlewood?
These Top Rust Servers lists include Fiddlewood: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Fiddlewood?
The game's server browser reads the tags that Fiddlewood publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2625 (Protocol): Protocol 2625 is required to join; your game must be on the same version; cs151078 (Build): Running game build 151078; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $rus4 (Region code): Region code: us4; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on Fiddlewood?
A procedural map of size 4,000 with seed 481981, created by the game, is in use on Fiddlewood. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does Fiddlewood run for rules and settings?
The name Fiddlewood does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC anti-cheat is active.
Server details
What is the Rust version on Fiddlewood?
Rust network protocol 2625 and build 151078 is what Fiddlewood runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the performance like on Fiddlewood?
Over the last two days, it ran at an average of 76 server fps, minimum 55. At its peak, it held 94,936 entities: everything from buildings to deployables and more. Its memory use reached 4,477 MB at most. Players feel lag when fps drops and entities increase.
What is the server location for Fiddlewood?
There is no region published by Fiddlewood, though its region code is us4. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 161.129.66.157:28080.
How reliable is Fiddlewood?
The server Fiddlewood is currently online. Based on the uptime it reports, the last restart was roughly 5 days 12 hours ago. Across the last 5 full days, it was online for 120 of 120 hours, or 100%. It was first observed by Top Rust Servers on 14 October 2026.
Wipe cycle
On what schedule does Fiddlewood wipe?
Too few wipes are recorded for Fiddlewood to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 163 days 13 hours ago.
Joining the server
How can I connect to Fiddlewood?
To connect, start Rust, hit F1, and enter client.connect 161.129.66.157:28080. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.