RS-15498Modded server
Rust Server - Community
Offline 161.97.72.176:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Rust Server - Community?
Currently, Rust Server - Community is offline; the last sighting was 22 days 18 hours ago.
How is Rust Server - Community ranked?
Ranked #15,498 on seven-day player hours, Rust Server - Community is in the top 68% of all ranked servers.
Tags, lists, and filters
Where does Rust Server - Community appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Rust Server - Community: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Rust Server - Community?
The game's server browser reads the tags that Rust Server - Community publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): There are 200 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Rust Server - Community?
The map on Rust Server - Community is procedural, size 3,600, seed 12345, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does Rust Server - Community use?
You will not find a gather rate in the name Rust Server - Community. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What is the Rust version on Rust Server - Community?
Rust Server - Community uses Rust network protocol 2633 and build 164530 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Rust Server - Community?
There is no region published by Rust Server - Community. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 161.97.72.176:28015.
How reliable is Rust Server - Community?
Currently offline is Rust Server - Community, last seen 22 days 18 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 20 September 2026.
Wipe schedule
When does Rust Server - Community wipe?
The record holds too few wipes to determine Rust Server - Community's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 24 days 1 hours ago.
Connection
What are the steps to join Rust Server - Community?
To connect manually, open the console with F1 and type client.connect 161.97.72.176:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.