RS-12157Modded server
TEST Server
Offline 162.19.112.239:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is TEST Server?
Currently, TEST Server is offline; the last sighting was 27 hours ago. Over seven days it averaged 1, and the highest point was 1. At 16:00 UTC it was busiest in the last 48 hours, averaging 1 players.
What is the ranking of TEST Server?
The last seven days of player hours place TEST Server at #12,157, in the top 54% of ranked servers.
Server tags and lists
Where does TEST Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count TEST Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on TEST Server?
The game's server browser reads the tags that TEST Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp150 (Max players): Player slots: 150; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166586 (Build): Running game build 166586; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What does TEST Server run for rules and settings?
The name TEST Server does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What is the Rust version on TEST Server?
Rust network protocol 2634 and build 166586 is what TEST Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can TEST Server be found?
No region is published by TEST Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 162.19.112.239:28015.
How reliable is TEST Server?
The server TEST Server is down at the moment, with its last appearance 27 hours ago. It was first observed by Top Rust Servers on 12 October 2026.
Wipe schedule
When does TEST Server wipe?
The record holds too few wipes to determine TEST Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 7 hours ago.
Connection
How can I connect to TEST Server?
To connect manually, open the console with F1 and type client.connect 162.19.112.239:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.